Rename namespace to avoid conflict with class name.

This commit is contained in:
2025-08-17 05:47:50 +02:00
parent cec90b4113
commit 4e81c2baef
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
using UnityEngine;
namespace VHACD
namespace Unity.VHACD
{
public struct MeshSafe
{
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "Shazbot.VHACD",
"rootNamespace": "VHACD",
"rootNamespace": "Unity.VHACD",
"references": [
"GUID:80ed647da8ce73c45b66c239eba0365a"
],
+1 -1
View File
@@ -3,7 +3,7 @@ using System.Linq;
using System.Runtime.InteropServices;
using UnityEngine;
namespace VHACD
namespace Unity.VHACD
{
#if UTILS
[Utils.HideScriptField]