{
  "name": "com.htc.upm.vive.openxr",
  "displayName": "VIVE OpenXR Plugin",
  "version": "2.0.0",
  "unity": "2020.3",
  "description": "The \"VIVE OpenXR Plugin\" package enables your application to run on VIVE devices. \nThis package is a bridge between VIVE devides and Unity OpenXR.\nThis package complements Unity's \"OpenXR Plugin\" package, and enables you to use extra features, as listed in the following.\n\n- Controller Input\n- Hand Tracking\n- Wrist Tracking\n- Eye Gaze\n- CompositionLayer\n- Facial Tracking\n\n\nYou can view the documentation for additional information.",
  "keywords": [
    "vr",
    "xr",
    "reality"
  ],
  "author": {
    "name": "HTC Corporation",
    "email": "vivesoftware@htc.com",
    "url": "https://www.htc.com"
  },
  "dependencies": {
    "com.unity.inputsystem": "1.4.3",
    "com.unity.xr.management": "4.2.1",
    "com.unity.xr.openxr": "1.3.1"
  },
  "samples": [
    {
      "displayName": "VIVE OpenXR Samples",
      "description": "Basic sample showing how to use VIVE OpenXR.",
      "path": "Samples~/Samples"
    }
  ],
  "type": "library",
  "hideInEditor": false,
  "documentationUrl": "https://developer.vive.com/resources/openxr/openxr-mobile/tutorials/unity/getting-started-openxr-mobile/",
  "changelogUrl": "https://developer.vive.com/resources/openxr/openxr-mobile/download/latest/"
}
