version 2.3.0
This commit is contained in:
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// "Wave SDK
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// © 2020 HTC Corporation. All Rights Reserved.
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//
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// Unless otherwise required by copyright law and practice,
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// upon the execution of HTC SDK license agreement,
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// HTC grants you access to and use of the Wave SDK(s).
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// You shall fully comply with all of HTC’s SDK license agreement terms and
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// conditions signed by you and all SDK and API requirements,
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// specifications, and documentation provided by HTC to You."
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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namespace VIVE.OpenXR.Toolkits.RealisticHandInteraction
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{
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[CustomEditor(typeof(CustomGrabPose))]
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public class CustomGrabPoseEditor : UnityEditor.Editor
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{
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private CustomGrabPose m_GrabPoseDesigner;
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private void Awake()
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{
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m_GrabPoseDesigner = target as CustomGrabPose;
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}
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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GUILayout.Space(10f);
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ShowGrabPosesMenu();
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}
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private void ShowGrabPosesMenu()
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{
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if (GUILayout.Button("Save HandGrab Pose"))
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{
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m_GrabPoseDesigner.FindNearInteractable();
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m_GrabPoseDesigner.SavePoseWithCandidate();
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}
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}
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}
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}
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#endif
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+11
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fileFormatVersion: 2
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guid: c01f88bc88bb27849a723888721c96f4
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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+246
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// "Wave SDK
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// © 2020 HTC Corporation. All Rights Reserved.
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//
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// Unless otherwise required by copyright law and practice,
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// upon the execution of HTC SDK license agreement,
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// HTC grants you access to and use of the Wave SDK(s).
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// You shall fully comply with all of HTC’s SDK license agreement terms and
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// conditions signed by you and all SDK and API requirements,
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// specifications, and documentation provided by HTC to You."
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEditorInternal;
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namespace VIVE.OpenXR.Toolkits.RealisticHandInteraction
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{
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[CustomEditor(typeof(HandGrabInteractable))]
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public class HandGrabInteractableEditor : UnityEditor.Editor
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{
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private SerializedProperty m_IsGrabbable, m_ForceMovable, m_FingerRequirement, m_GrabPoses, m_ShowAllIndicator;
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private SerializedProperty grabPoseName, gestureThumbPose, gestureIndexPose, gestureMiddlePose, gestureRingPose, gesturePinkyPose,
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recordedGrabRotations, isLeft, enableIndicator, autoIndicator, indicatorObject, grabOffset;
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private ReorderableList grabPoses;
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private bool showGrabPoses = false;
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private void OnEnable()
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{
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m_IsGrabbable = serializedObject.FindProperty("m_IsGrabbable");
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m_ForceMovable = serializedObject.FindProperty("m_ForceMovable");
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m_FingerRequirement = serializedObject.FindProperty("m_FingerRequirement");
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m_GrabPoses = serializedObject.FindProperty("m_GrabPoses");
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m_ShowAllIndicator = serializedObject.FindProperty("m_ShowAllIndicator");
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#region ReorderableList
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grabPoses = new ReorderableList(serializedObject, m_GrabPoses, true, true, true, true);
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grabPoses.drawHeaderCallback = (Rect rect) =>
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{
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EditorGUI.LabelField(rect, "Grab Pose List");
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};
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grabPoses.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) =>
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{
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if (!UpdateGrabPose(m_GrabPoses.GetArrayElementAtIndex(index))) { return; }
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if (string.IsNullOrEmpty(grabPoseName.stringValue))
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{
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grabPoseName.stringValue = $"Grab Pose {index + 1}";
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}
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Rect gestureRect = new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight);
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grabPoseName.stringValue = EditorGUI.TextField(gestureRect, grabPoseName.stringValue);
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if (recordedGrabRotations.arraySize == 0)
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{
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// Draw GrabGesture fields
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(gestureRect, gestureThumbPose);
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(gestureRect, gestureIndexPose);
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(gestureRect, gestureMiddlePose);
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(gestureRect, gestureRingPose);
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(gestureRect, gesturePinkyPose);
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}
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// Draw Handness fields
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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bool isToggle = EditorGUI.Toggle(gestureRect, "Is Left", isLeft.boolValue);
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if (isToggle != isLeft.boolValue)
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{
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isLeft.boolValue = isToggle;
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SwitchRotations(ref recordedGrabRotations);
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}
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// Draw Indicator fields
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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enableIndicator.boolValue = EditorGUI.Toggle(gestureRect, "Show Indicator", enableIndicator.boolValue);
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if (enableIndicator.boolValue)
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{
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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autoIndicator.boolValue = EditorGUI.Toggle(gestureRect, "Auto Generator Indicator", autoIndicator.boolValue);
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if (!autoIndicator.boolValue)
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{
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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indicatorObject.objectReferenceValue = (GameObject)EditorGUI.ObjectField(gestureRect, "Indicator", (GameObject)indicatorObject.objectReferenceValue, typeof(GameObject), true);
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}
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}
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else
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{
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m_ShowAllIndicator.boolValue = false;
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}
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// Draw Mirror Pose fields
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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Rect labelRect = new Rect(gestureRect.x, gestureRect.y, EditorGUIUtility.labelWidth, gestureRect.height);
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EditorGUI.PrefixLabel(labelRect, GUIUtility.GetControlID(FocusType.Passive), new GUIContent("Mirror Pose"));
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Rect buttonRect1 = new Rect(gestureRect.x + EditorGUIUtility.labelWidth + EditorGUIUtility.standardVerticalSpacing, gestureRect.y, (gestureRect.width - EditorGUIUtility.labelWidth - EditorGUIUtility.standardVerticalSpacing * 4) / 3, gestureRect.height);
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Rect buttonRect2 = new Rect(buttonRect1.x + buttonRect1.width + EditorGUIUtility.standardVerticalSpacing, gestureRect.y, buttonRect1.width, gestureRect.height);
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Rect buttonRect3 = new Rect(buttonRect2.x + buttonRect2.width + EditorGUIUtility.standardVerticalSpacing, gestureRect.y, buttonRect1.width, gestureRect.height);
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if (GUI.Button(buttonRect1, "Align X axis"))
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{
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MirrorPose(ref grabOffset, Vector3.right);
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}
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if (GUI.Button(buttonRect2, "Align Y axis"))
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{
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MirrorPose(ref grabOffset, Vector3.up);
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}
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if (GUI.Button(buttonRect3, "Align Z axis"))
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{
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MirrorPose(ref grabOffset, Vector3.forward);
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}
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// Draw Position fields
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(gestureRect, grabOffset.FindPropertyRelative("position"));
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// Draw Rotation fields
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SerializedProperty rotationProperty = grabOffset.FindPropertyRelative("rotation");
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Vector4 rotationVector = new Vector4(rotationProperty.quaternionValue.x, rotationProperty.quaternionValue.y, rotationProperty.quaternionValue.z, rotationProperty.quaternionValue.w);
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gestureRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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rotationVector = EditorGUI.Vector4Field(gestureRect, "Rotation", rotationVector);
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rotationProperty.quaternionValue = new Quaternion(rotationVector.x, rotationVector.y, rotationVector.z, rotationVector.w);
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};
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grabPoses.elementHeightCallback = (int index) =>
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{
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if (!UpdateGrabPose(m_GrabPoses.GetArrayElementAtIndex(index))) { return EditorGUIUtility.singleLineHeight; }
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// Including Title, Handness, Show Indicator, Mirror Pose, Position, Rotation
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int minHeight = 6;
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// To Show GrabGesture
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if (recordedGrabRotations.arraySize == 0)
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{
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minHeight += 5;
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}
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if (enableIndicator.boolValue)
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{
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// To Show Auto Indicator
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minHeight += 1;
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// To Show Indicator Gameobject
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if (!autoIndicator.boolValue)
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{
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minHeight += 1;
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}
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}
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return EditorGUIUtility.singleLineHeight * minHeight + EditorGUIUtility.standardVerticalSpacing * (minHeight + 2);
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};
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grabPoses.onAddCallback = (ReorderableList list) =>
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{
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m_GrabPoses.arraySize++;
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if (UpdateGrabPose(m_GrabPoses.GetArrayElementAtIndex(list.count - 1)))
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{
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grabPoseName.stringValue = $"Grab Pose {list.count}";
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}
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};
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#endregion
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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EditorGUILayout.PropertyField(m_IsGrabbable);
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EditorGUILayout.PropertyField(m_ForceMovable);
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EditorGUILayout.PropertyField(m_FingerRequirement);
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showGrabPoses = EditorGUILayout.Foldout(showGrabPoses, "Grab Pose Settings");
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if (showGrabPoses)
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{
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if(m_GrabPoses.arraySize == 0)
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{
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grabPoses.elementHeight = EditorGUIUtility.singleLineHeight;
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}
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grabPoses.DoLayoutList();
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bool isToggle = EditorGUILayout.Toggle("Show All Indicator", m_ShowAllIndicator.boolValue);
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if (isToggle != m_ShowAllIndicator.boolValue)
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{
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m_ShowAllIndicator.boolValue = isToggle;
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for (int i = 0; i < m_GrabPoses.arraySize; i++)
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{
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if (UpdateGrabPose(m_GrabPoses.GetArrayElementAtIndex(i)))
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{
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enableIndicator.boolValue = m_ShowAllIndicator.boolValue;
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}
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}
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}
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}
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serializedObject.ApplyModifiedProperties();
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}
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private bool UpdateGrabPose(SerializedProperty grabPose)
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{
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SerializedProperty indicator = grabPose.FindPropertyRelative("indicator");
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if (grabPose == null || indicator == null) { return false; }
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grabPoseName = grabPose.FindPropertyRelative("grabPoseName");
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gestureThumbPose = grabPose.FindPropertyRelative("handGrabGesture.thumbPose");
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gestureIndexPose = grabPose.FindPropertyRelative("handGrabGesture.indexPose");
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gestureMiddlePose = grabPose.FindPropertyRelative("handGrabGesture.middlePose");
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gestureRingPose = grabPose.FindPropertyRelative("handGrabGesture.ringPose");
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gesturePinkyPose = grabPose.FindPropertyRelative("handGrabGesture.pinkyPose");
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recordedGrabRotations = grabPose.FindPropertyRelative("recordedGrabRotations");
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isLeft = grabPose.FindPropertyRelative("isLeft");
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enableIndicator = indicator.FindPropertyRelative("enableIndicator");
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autoIndicator = indicator.FindPropertyRelative("autoIndicator");
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indicatorObject = indicator.FindPropertyRelative("target");
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grabOffset = grabPose.FindPropertyRelative("grabOffset");
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return true;
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}
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/// <summary>
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/// Convert the rotation of joints of the current hand into those of another hand.
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/// </summary>
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/// <param name="rotations">Rotation of joints of the current hand.</param>
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private void SwitchRotations(ref SerializedProperty rotations)
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{
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for (int i = 0; i < rotations.arraySize; i++)
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{
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Quaternion rotation = rotations.GetArrayElementAtIndex(i).quaternionValue;
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Quaternion newRotation = Quaternion.Euler(rotation.eulerAngles.x, -rotation.eulerAngles.y, -rotation.eulerAngles.z);
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rotations.GetArrayElementAtIndex(i).quaternionValue = newRotation;
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}
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}
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/// <summary>
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/// Mirrors the pose properties (position and rotation) of a serialized object along a specified mirror axis.
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/// </summary>
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/// <param name="pose">The serialized property representing the pose to be mirrored.</param>
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/// <param name="mirrorAxis">The axis along which the mirroring should occur.</param>
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private void MirrorPose(ref SerializedProperty pose, Vector3 mirrorAxis)
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{
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Vector3 sourcePos = pose.FindPropertyRelative("position").vector3Value;
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Quaternion sourceRot = pose.FindPropertyRelative("rotation").quaternionValue;
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Vector3 sourceFwd = sourceRot * Vector3.forward;
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Vector3 sourceUp = sourceRot * Vector3.up;
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// Calculate the mirrored position using Vector3.Reflect along the specified mirror axis.
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Vector3 mirroredPosition = Vector3.Reflect(sourcePos, mirrorAxis);
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// Calculate the mirrored rotation using Quaternion.LookRotation and Vector3.Reflect for the forward and up vectors.
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Quaternion mirroredRotation = Quaternion.LookRotation(Vector3.Reflect(sourceFwd, mirrorAxis), Vector3.Reflect(sourceUp, mirrorAxis));
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pose.FindPropertyRelative("position").vector3Value = mirroredPosition;
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pose.FindPropertyRelative("rotation").quaternionValue = mirroredRotation;
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}
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}
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}
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#endif
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+11
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fileFormatVersion: 2
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guid: 7ba007edb5befc349a95aa1cfa7cb6c9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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assetBundleName:
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assetBundleVariant:
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+69
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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namespace VIVE.OpenXR.Toolkits.RealisticHandInteraction
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{
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[CustomEditor(typeof(HandMeshManager))]
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public class HandMeshManagerEditor : Editor
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{
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private HandMeshManager m_HandJointManager;
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private SerializedProperty m_Handedness, m_HandGrabber, m_RootJointType, m_HandRootJoint, m_HandJoints;
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private bool showJoints = false;
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public static readonly GUIContent findJoints = EditorGUIUtility.TrTextContent("Find Joints");
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public static readonly GUIContent clearJoints = EditorGUIUtility.TrTextContent("Clear");
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private void OnEnable()
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{
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m_Handedness = serializedObject.FindProperty("m_Handedness");
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m_HandGrabber = serializedObject.FindProperty("m_HandGrabber");
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m_RootJointType = serializedObject.FindProperty("m_RootJointType");
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m_HandRootJoint = serializedObject.FindProperty("m_HandRootJoint");
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m_HandJoints = serializedObject.FindProperty("m_HandJoints");
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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EditorGUILayout.PropertyField(m_Handedness);
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EditorGUILayout.PropertyField(m_HandGrabber);
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EditorGUILayout.HelpBox("Without HandGrabber, it still works but won't stop when colliding with Immovable objects.", MessageType.Info);
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EditorGUILayout.PropertyField(m_RootJointType);
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EditorGUILayout.PropertyField(m_HandRootJoint);
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showJoints = EditorGUILayout.Foldout(showJoints, "Hand Joints");
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if (showJoints)
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{
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for (int i = 0; i < m_HandJoints.arraySize; i++)
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{
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SerializedProperty joint = m_HandJoints.GetArrayElementAtIndex(i);
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JointType jointType = (JointType)i;
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EditorGUILayout.PropertyField(joint, new GUIContent(jointType.ToString()));
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}
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using (new EditorGUILayout.HorizontalScope())
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{
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m_HandJointManager = target as HandMeshManager;
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using (new EditorGUI.DisabledScope())
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{
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if (GUILayout.Button(findJoints))
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{
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m_HandJointManager.FindJoints();
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}
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}
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using (new EditorGUI.DisabledScope())
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{
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if (GUILayout.Button(clearJoints))
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{
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m_HandJointManager.ClearJoints();
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}
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}
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}
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}
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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#endif
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+11
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: d606d68d81c647241b90f1060786476c
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MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
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